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Classes / Soultaker

Wizard

Soultaker

As a magic damage dealer, summons the dead to fight and is specialized in debuffs.

Skills

AcumenLv. 10From level 76Casting Spd. +100%.→Berserker SpiritLv. 3From level 76Max HP -10% Max MP -10% Physical Attack +10% Magical Attack +20% Atk. Spd. +9% Casting Spd. +9% Speed +8→ClarityLv. 4From level 76Physical Skill MP Consumption -21% Magical Skill MP Consumption -11%→Death WhisperLv. 4From level 76Regular Hit Critical Damage +38%→Divine InspirationLv. 4From level 76Buff Max Count +4→EmpowerLv. 15From level 76Effect: Increases Magical Attack for a set time.→Evolution DefenseLv. 1From level 76Physical Defense +-1400@plv:20 Magical Defense +-1050@plv:15 <Level-based Skill> Required Level: 76 Stats depend on level Physical Defense: +20 Magical Defense: +15→FocusLv. 10From level 76Effect: Increases Physical Critical Rate for a set time.→HasteLv. 13From level 76Atk. Spd. has been increased by 50%.→Magic BarrierLv. 15From level 76Effect: Increases Magical Defense for a set time.→Magic FocusLv. 20From level 76Not in Use→MeteorLv. 1From level 76<Fixed Cooldown Skill> CP of target and surroundings -30% Attacks 3 times with 380 Power proportional to the character's Magical Attack Higher damage is dealt when attacking an enemy affected by Debuff/Mez. For 3 seconds, Magical Defense -30% PvP: Max 15 targets PvE: Max 15 targets→MightLv. 15From level 76Effect: Increases Physical Attack for a set time.→ShieldLv. 15From level 76Effect: Increases Physical Defense for a set time.→Soul GuardianLv. 1From level 76Maximizes the servitor's defense for a short time For 25 seconds, the servitor's Max HP +10000 Physical Defense +7500 Magical Defense +5000 Received AoE skill damage decreased -75%→Wild MagicLv. 10From level 76Effect: Increases Magical Skill Critical Rate for a set time.→Wind WalkLv. 3From level 76Speed +35→Evolution PowerLv. 1From level 80Physical Attack +-1400@plv:20 Magical Attack +-1400@plv:20 <Level-based Skill> Required Level: 80 Stats depend on level Physical Attack: +20 Magical Attack: +20→HP RecoveryLv. 11From level 80HP +1500→Mana RegenerationLv. 5From level 80MP Recovery Bonus +3.55→MP RecoveryLv. 11From level 80MP Recovery 1100→White Guardian TransformationLv. 1From level 80Max HP +15% Max MP +15% Physical Attack +3% Magical Attack +3% Physical Defense +3% Magical Defense +3% Atk. Spd. +5% Physical Accuracy +2 Magical Accuracy +2 Magical Skill Critical Rate +20 Physical Skill Critical Damage +200 Speed +5→Summon Cursed ManLv. 2From level 83<Summoning Skill> Summons Cursed Man.→Body To MindLv. 10From level 84Sacrifices your own HP to regenerate MP by 188.→Dark VortexLv. 3From level 84Creates a cyclone that links to the Dark Dimension Attacks the target with bonus 194 Power proportional to the character's Magical Attack→WeaknessLv. 26From level 84Weakens the target Physical Attack -23% Magical Attack -23%→Magic CircleLv. 2From level 85Magical Attack +1000 When using magic (Attack/Mez/Debuff) skills <Magic Circle> is completed by level (Re-activation Cooldown for each level, 2 seconds) When using the following attacks at level 4, attacks with 145 additional Power - Prominence - Death Spike - Hurricane - Buster skills by class - Vortex skills by class→DetectionLv. 4From level 88<Advanced Hide Search Skill> Cancels Hide effect of surrounding enemies and forbids Hiding for 3 seconds Has a 10%% chance to cancel Seclusion effect of surrounding enemies and forbid Seclusion for 3 seconds Searches a radius of 450→AnchorLv. 23From level 90<Paralysis Skill> For 5 seconds, slowly stiffens the target's body, paralyzing them for 3 seconds→Curse FearLv. 22From level 90<Fear Skill> Inflicts Fear on enemies.→Dark BurstLv. 26From level 90Explodes dark energy to attack Attacks the target and Nearby Range with 148 Power added to Magical Attack→Death SpikeLv. 30From level 90Gather dark energy and direct it at an enemy Attacks the target with 173 power proportional to the character's Magical Attack→Higher Mana GainLv. 7From level 90Max MP +1500 Magical Attack +330 Additional stats provided according to Max MP <4,000+> - Magical Attack +100 - Magical Accuracy +5 - Magical Skill Critical Rate +1 <8,000+> - Magical Attack +200 - Magical Accuracy +7 - Magical Skill Critical Rate +5 <15,000+> - Magical Attack +300 - Magical Accuracy +8 - Magical Skill Critical Rate +7 <20,000+> - Magical Attack +400 - Magical Accuracy +10 - Magical Skill Critical Rate +10 <30,000+> - Magical Attack +500 - Magical Accuracy +12 - Magical Skill Critical Rate +11→SleepLv. 60From level 90<Sleep Skill> Inflict Sleep on enemy→