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Skills

Skill

Final Fortress

27 levels

Learned by

Level 1

When Max HP is below 60% Physical Defense +120 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 2

When Max HP is below 60% Physical Defense +130 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 3

When Max HP is below 60% Physical Defense +140 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 4

When Max HP is below 60% Physical Defense +150 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 5

When Max HP is below 60% Physical Defense +160 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 6

When Max HP is below 60% Physical Defense +170 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 7

When Max HP is below 60% Physical Defense +180 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 8

When Max HP is below 60% Physical Defense +190 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 9

When Max HP is below 60% Physical Defense +200 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 10

When Max HP is below 60% Physical Defense +210 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 11

When Max HP is below 60% Physical Defense +220 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 12

When Max HP is below 60% Physical Defense +230 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 13

When Max HP is below 60% Physical Defense +240 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 14

When Max HP is below 60% Physical Defense +250 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 15

When Max HP is below 60% Physical Defense +260 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 16

When Max HP is below 60% Physical Defense +270 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 17

When Max HP is below 60% Physical Defense +280 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 18

When Max HP is below 60% Physical Defense +290 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 19

When Max HP is below 60% Physical Defense +300 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 20

When Max HP is below 60% Physical Defense +310 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 21

When Max HP is below 60% Physical Defense +320 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 22

When Max HP is below 60% Physical Defense +330 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 23

When Max HP is below 60% Physical Defense +340 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 24

When Max HP is below 60% Physical Defense +350 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 25

When Max HP is below 60% Physical Defense +360 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 26

When Max HP is below 60% Physical Defense +370 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown 10 seconds)

Level 27

When Max HP is below 60% Physical Defense +400 <Knight Fortress>, which increases Physical Attack, is activated when hit (Re-activation Cooldown: 10 seconds) <Enchant Skill> Ultimate Defense Lv. 3 → Ultimate Defense: Fortress - Spirit Ore Consumption increased - Cooldown reduced - Strong Body increased - Shield Defense Ignore Neutralization increased - Range Attack Damage Received Reduction added