Skill
Flame Orb
20 levels
Fire magic Attacks the target by filling the Orb with heat energy. Attacks with 32 power proportional to the character's Magical Attack
Flame Magic Attacks the enemy with heat in the Orb. Attacks with 40 power proportional to the character's Magical Attack Grants Ice Weakness to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 50 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 50 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 60 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 60 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 70 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 70 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 80 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 80 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 90 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 90 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 104 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 104 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 118 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 118 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 132 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 132 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 146 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 146 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 160 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 160 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 174 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 174 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 188 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 188 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 202 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 202 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 216 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 216 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 222 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 222 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 228 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 228 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 235 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 235 power added to the character's Magical Attack Magical Defense -23%
Flame Magic Attacks the target by filling an Orb with heat energy. Attacks with 242 Power proportional to Magical Attack Grants Ice Weakness and Heat to target Ice Weakness Cold Magical Defense reduced If Fire Weakness effect is remaining on target Removes Fire Weakness effect Heat If Chill effect is remaining on target Removes Chill effect and applies Conflict Explosion Conflict Explosion Attacks with 242 power added to the character's Magical Attack Magical Defense -23%