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Zones & maps

Hunting grounds, zone names, and instance dungeons. Interactive maps come later.

359 hunting zones

Hunter's VillageThis village is located in the southern part of Aden. It is surrounded by many hunting zones filled with dangerous monsters. Therefore, a town was founded by professional hunters and fortune seekers, thus its name - Hunter's Village.Aden CastleThe largest castle of in the Kingdom of Aden. Its architectural features resemble the buildings of ancient Giants, which is a rare occurrence these days. You would never find a tremendous fort like this across the entire continent. Besides, the castle is greatly reinforced and virtually impregnable.Forsaken PlainsA place where lost Relics of the Giants were preserved in a large amount.Silent ValleyA small valley near the Giants' Cave. Among Humans, there are a lot of rumors about countless treasures hidden in this cave; however, its location remains a secret. This secret is known only to Adventurers, although they are not really eager to disclose it to strangers.Hunters' ValleyThis valley is located in the south of Hunters Village. The hunters are mainly active in this place. There are many powerful and large monsters.Plains of GloryPlains situated to the west of Aden Castle where Aden citizens gained a final victory over Elmore during the Aden Castle siege. Silenos dwell in this place now.Fields of MassacreThis is the battlefield at the Devastated Castle. When people of Elmore attempted to besiege the castle, they used a strong poison. That is why the hordes of the Myo Race are all around.War-Torn PlainsDuring the defence of Aden Castle, a fierce battle took place here, which reversed the course of war. Soon after, Aden utterly annihilated the enemy on the Plains of Glory.Monster ArenaMonster Arena, located at the Monster Race Track in Dion.Pa'agrio TempleAll baby Orcs are deposited into the Pa'agrio temple soon after they are born. In this place, each Orc is selected to become a warrior or wizard depending on their qualifications and receives brutal training. They grow into one of the Orc tribe members who consider strength as the best merit and fear with the most disgrace.Orc VillageNoble Orcs who lost the supremacy in the continent to the Elves settle in the Immortal Plateau. In the center of the last Orc kingdom that they built, there is a village that was made by the Dwarves they captured and high and strong outer castle walls around the village. It feels like a military fortress rather than a residential place.Immortal PlateauThis is where Pa'agrio Temple is located. Originally it was Orcs' Holy Land, but the Noble Orcs were ousted to this place.Cave of TrialsBuilt with Dwarven slave labor, this place was originally used as a tomb for Orc leaders and warriors. Now this place is used as a training site, where young Orcs battle imprisoned beasts or slaves from other races. It is said that souls of Dwarven slaves who were buried alive upon completion of the tomb walk this place as the Undead.Frozen WaterfallsA huge waterfall in the land of the Orcs, north of Elmore. It is known that the best Khavatari train here.Valley of HeroesThis land covers the Pa'agrio Temple and Orc Village; and the souls of Orcs are worshiped here.Immortal Plateau, Northern RegionOrcs are active in the Northern Immortal Plateau. There are Frozen Waterfalls and monsters that inhabit in a cold weather. It is considered as Orcs' training location.Immortal Plateau, Southern RegionOrcs are active in the Southern Immortal Plateau. There are stronger and more powerful monsters that inhabit here compared to the Northern Immortal Plateau. The betrayer shaman Kasha can directly influence this place.Schuttgart TerritoryID 138Strip MineAll Dwarves start from the beginning member of guilds. The first training they receive is to collect resources by themselves that are necessary. For this purpose, young Dwarves are sent to a mine that is operated by Grey Column guild and collect many different types of minerals as well as strengthen their physicality.Dwarven VillageThis village is built by Dwarves. There are guild associations, the Chief Hall, and Maphr's Temple (Maphr is a very minor god of Dwarves). Dwarf guild associations include the following six guilds: Silver Scales (trading), Golden Wheel (trading), Grey Column (construction, mining), Iron Gate (banking), Black Anvil (iron making), and Bronze Key (collecting)Spine MountainsDuring the time period when Orcs attacked Dwarf kingdom to make the Dwarves as their slaves, the Dwarves who barely survived Orcs' brutal invasion escaped from their kingdom to the mine area in Spine mountains they dug themselves. Since then, Dwarves developed their main habitat in this place.Abandoned Coal MinesThese mines used to produce Mithril but are abandoned now.Mithril MinesWhen Abandoned Coal Mines ran out of Mithril, Dwarves newly discovered the origin of Mithril. However, a fearsome monster 'Earth Wyrm' is in this place. Because of that, their development was stopped and it became a home for monsters. Earth Wyrm itself is believed to be removed by a Dwarf warrior.Frozen ValleyA mountain region near the Dwarf village. It is a frozen valley with cold winds.Western Mining ZoneA mining region that Dwarves developed. It is located near Dwarf village and has relatively weak monsters.Eastern Mining ZoneThis zone extends from Abandoned Coal Mines to the new Mithril Mine. More brutal monsters compared to the west are inhabiting in this place.Valley of the LordsThis place is where fierce battles occurred between the elite troops of Orc kingdom and the rebellion tribes. Currently, this passage is the only path to enter the Immortal Plateau which is Holy Land of Orc; therefore, the security by the Orc soldiers is strict. In order to pay respect for the dead heroes, there are pictograms and decorative patterns, etc. that represent the totems of each tribe are engraved on the walls of valley.Schuttgart CastleA castle built inside of Schuttgart territory. It is mainly for battle purpose and is based on Elmore style.FrontierA collective name of places that do not belong to any territories for political, military or any other reasons.Goddard TerritoryThe earth's crust is unstable in Goddard, having had frequent volcanic activity from long ago. Aden in the South and its citizens live in difficulty from the constant eruptions. Withal, Goddard is tormented by the Fire Dragon Valakas living near the dormant volcano in the North and the Varka Silenos occupying the South.Town of GoddardAs the capital of the Goddard Territory, the town is the trade center in the eastern region of Elmore. Due to frequent wars with Aden, Goddard has gone through repeated destruction and reconstruction, the traces of which can still be found. The noble classes inhabit the Upper Level and commoners occupy the Lower Level.Goddard CastleA castle built in the eastern part of Elmoreden Kingdom. The castle was razed to the ground and rebuilt several times during the war with Aden. It had become an unassailable fortress after the latest rebuilding.Garden of BeastsID 183Hot SpringsIt is a curious place with hot waters springing from under the earth, from the very Forge of the Gods. People say that the water can heal wounds and diseases. Usual animals, as well as monsters, thrive in the area and often come to the springs for water.Forge of the GodsVolcanic region where the Fire Dragon Valakas keeps his lair. Valakas' minions encamp here and guard their master, ruthlessly eliminating mortals who attempt to intrude.Morgos's Command BaseAn outpost built by the Ketra Orcs, a strong Orc tribe, for the invasion of Goddard. Taking advantage of the chaos following the Elmore-Aden war to seize the land, by a stroke of luck they now fight an intense war with the Varka Silenos.Imperial TombThe final resting place for the last prince of Elmoreden. Now it is haunted by spirits and guarded by Frintezza's guardians that turned into ghosts. The legend goes that this tomb is filled with untold treasures left by the imperial family, so there are always plenty of treasure hunters trying to get in.Gourd CanyonA valley located on the east side of Goddard Castle. Argos of 100 Eyes, born of Gran Kain and the Giant race, was cursed by Einhasad, Goddess of Light, and sealed here after the Giant War. The dark body of Argos, Daimon the White-eyed is conflict with the Eye of Argos.Silenoi FortressThe fiercest dragon mercenaries Varka Silenos occupy the area. Taking advantage of the Aden Elmore War, they seized the land and captured the Ketra Orcs to the north and the leadership of Goddard Territory to engage in war with Oren.Rune TerritoryRune was once the center of the kingdom's economic activities, where manufacturing and trade were brisk. On the other hand, as the dwarves' active economic activities continued in the Schuttgart territory, this place became the center of economic activity in Elmore Kingdom.