Skill
+1 Thunder Leather Armor
20 levels
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Max HP +100 All Skill MP Consumption -1%
Max HP +110 All Skill MP Consumption -1%
Max HP +120 All Skill MP Consumption -2%
Max HP +130 All Skill MP Consumption -2%
Max HP +140 All Skills MP Consumption -3% All Skill Power +1% <Electric Defense> When hit, has a 1% chance to Physical Defense/Magical Defense +100 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 1% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +150 All Skills MP Consumption -3% All Skill Power +4% Magical Defense +3% <Electric Defense> When hit, has a 3% chance to Physical Defense/Magical Defense +350 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 3% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +180 All Skills MP Consumption -6% All Skill Power +4% Magical Defense +7% <Electric Defense> When hit, has a 5% chance to Physical Defense/Magical Defense +600 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 5% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +190 All Skills MP Consumption -6% All Skill Power +4% Magical Defense +7% <Electric Defense> When hit, has a 7% chance to Physical Defense/Magical Defense +850 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 7% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +220 All Skills MP Consumption -8% All Skill Power +5% Magical Defense +10% <Electric Defense> When hit, has a 8% chance to Physical Defense/Magical Defense +1050 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 8% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +230 All Skills MP Consumption -8% All Skill Power +5% Magical Defense +10% <Electric Defense> When hit, has a 9% chance to Physical Defense/Magical Defense +1250 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 9% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +260 All Skills MP Consumption -10% All Skill Power +6% Magical Defense +15% <Electric Defense> When hit, has a 10% chance to Physical Defense/Magical Defense +1500 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 10% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +270 All Skills MP Consumption -10% All Skill Power +6% Magical Defense +15% <Electric Defense> When hit, has a 11% chance to Physical Defense/Magical Defense +1500 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 11% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +280 All Skills MP Consumption -12% All Skill Power +6% Magical Defense +15% <Electric Defense> When hit, has a 11% chance to Physical Defense/Magical Defense +1700 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 11% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +290 All Skills MP Consumption -12% All Skill Power +6% Magical Defense +15% <Electric Defense> When hit, has a 12% chance to Physical Defense/Magical Defense +1700 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 12% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +300 All Skills MP Consumption -12% All Skill Power +6% Magical Defense +15% <Electric Defense> When hit, has a 12% chance to Physical Defense/Magical Defense +1900 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 12% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +310 All Skills MP Consumption -12% All Skill Power +6% Magical Defense +15% <Electric Defense> When hit, has a 13% chance to Physical Defense/Magical Defense +1900 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 13% chance to electrocute and paralyze the enemy for 2 seconds.
Max HP +320 All Skills MP Consumption -15% All Skill Power +8% Magical Defense +15% <Electric Defense> When hit, has a 13% chance to Physical Defense/Magical Defense +2200 for 10 seconds. (Re-activation Cooldown: 600 seconds) <Electric Shock> When hit, has a 13% chance to electrocute and paralyze the enemy for 2 seconds.