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Skills

Skill

Lure Shot

8 levels

Learned by

Level 1

Draws in the enemy's attention. Requires a bow or crossbow to be equipped. Skill Cooldown time is fixed. Debuff Basic Success Rate: 70%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 2

Draws in the enemy's attention. Requires a bow or crossbow to be equipped. Skill Cooldown time is fixed. Debuff Basic Success Rate: 70%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 3

Draws in the enemy's attention. Requires a bow or crossbow to be equipped. Skill Cooldown time is fixed. Debuff Basic Success Rate: 70%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 4

Draws in the enemy's attention. Requires a bow or crossbow to be equipped. Skill Cooldown time is fixed. Debuff Basic Success Rate: 70%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 5

Draws in the enemy's attention. Requires a bow or crossbow to be equipped. Skill Cooldown time is fixed. Debuff Basic Success Rate: 70%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 6

Draws in the enemy's attention. Requires a bow or crossbow to be equipped. Skill Cooldown time is fixed. Debuff Basic Success Rate: 70%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 7

Draws in the enemy's attention. Requires a bow or crossbow to be equipped. Skill Cooldown time is fixed. Debuff Basic Success Rate: 70%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 8

Draws in the enemy's attention. Requires a bow or crossbow to be equipped. Skill Cooldown time is fixed. Debuff Basic Success Rate: 70%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)