Skill
Chain Heal
1 level
Level 1
Recovers the target and the 10 most injured allies around the target by 30%% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore.
Skill
1 level
Recovers the target and the 10 most injured allies around the target by 30%% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore.