Skill
Counter Flip
12 levels
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.