Skill
Rising Tide Circle
9 levels
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 72% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 72% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 74% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 74% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 76% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 76% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 78% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 78% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken
Creates a circular wave to draw enemies close and decrease Atk. Spd./Casting Spd. by 80% and Movement Speed by 80. Requires a sword/blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken