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Skills

Skill

Sonic Storm

15 levels

Level 1

Attacks a ranged target and surrounding enemies with 85% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 2

Attacks a ranged target and surrounding enemies with 86% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 3

Attacks a ranged target and surrounding enemies with 87% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 4

Attacks a ranged target and surrounding enemies with 88% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 5

Attacks a ranged target and surrounding enemies with 89% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 6

Attacks a ranged target and surrounding enemies with 90% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 7

Attacks a ranged target and surrounding enemies with 91% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 8

Attacks a ranged target and surrounding enemies with 92% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 9

Attacks a ranged target and surrounding enemies with 93% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 10

Attacks a ranged target and surrounding enemies with 94% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 11

Attacks a ranged target and surrounding enemies with 95% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 12

Attacks a ranged target and surrounding enemies with 96% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 13

Attacks a ranged target and surrounding enemies with 97% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 14

Attacks a ranged target and surrounding enemies with 98% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

Level 15

Attacks a ranged target and surrounding enemies with 100% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.