Skill
Atlas’ Earring Enchant Effect
13 levels
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance +5.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +5.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +5, All Skill MP Consumption -1%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +10, All Skill MP Consumption -2%, All Defense Attributes +10.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +10, All Skill MP Consumption -3%, All Defense Attributes +15, Vampiric Rage +3%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +10, All Skill MP Consumption -4%, All Defense Attributes +20, Vampiric Rage +3%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +10, All Skill MP Consumption -5%, All Defense Attributes +25, Vampiric Rage +4%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +15, All Skill MP Consumption -6%, All Defense Attributes +30, Vampiric Rage +4%, Normal Attack/Physical Skill/Magical Skill Critical Damage +1%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +15, All Skill MP Consumption -7%, All Defense Attributes +35, Vampiric Rage +5%, Normal Attack/Physical Skill/Magical Skill Critical Damage +2%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +15, All Skill MP Consumption -8%, All Defense Attributes +40, Vampiric Rage +5%, Normal Attack/Physical Skill/Magical Skill Critical Damage +3%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +15, All Skill MP Consumption -9%, All Defense Attributes +45, Vampiric Rage +6%, Normal Attack/Physical Skill/Magical Skill Critical Damage +4%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +15, All Skill MP Consumption -10%, All Defense Attributes +50, Vampiric Rage +6%, Normal Attack/Physical Skill/Magical Skill Critical Damage +5%.
Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, All Skill MP Consumption -11%, All Defense Attributes +60, Vampiric Rage +6%, Normal Attack/Physical Skill/Magical Skill Critical Damage +5%, Physical Defense/Magical Defense +2%.