Skill
Superior Dagger Mastery
12 levels
Learned by
When a dagger is equipped, Physical Attack +25%+739, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +25%+856, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +25%+993, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +25%+1117, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +25%+1266, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +25%+1343, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +25%+1425, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +27%+1512, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +28%+1604, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +30%+1702, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +32%+1872, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.
When a dagger is equipped, Physical Attack +35%+2059, Atk. Spd. +25%, Physical Accuracy +8. In addition, STR increases by 2 and depending on your STR, the Physical Skill/Magical Skill Cooldown resets or duration of Physical Skill/Magical Skill increases 2-fold.