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Skills

Skill

Mass Exile

13 levels

Learned by

Level 1

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 929 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 2

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 1033 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 3

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 1148 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 4

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 1276 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 5

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 1418 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 6

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 1576 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 7

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 1752 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 8

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 1947 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 9

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 2164 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 10

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 2405 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 11

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 2673 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 12

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 2970 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Level 13

Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 3300 HP/second. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)