Skill
Gravity Shock
14 levels
Learned by
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 100% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 101% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 102% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 103% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 104% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 105% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 106% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 107% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 108% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 109% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 110% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 111% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 112% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.
Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 113% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.