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Skills

Skill

Gravity Shock

14 levels

Learned by

Level 1

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 100% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 2

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 101% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 3

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 102% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 4

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 103% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 5

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 104% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 6

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 105% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 7

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 106% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 8

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 107% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 9

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 108% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 10

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 109% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 11

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 110% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 12

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 111% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 13

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 112% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.

Level 14

Gathers atmospheric energy in both hands and brings them down toward the ground. Attacks surrounding enemies with 113% Power added to Normal Attack .The impact flings the damaged target over to the direction of the caster. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Requires a Fist Weapon.