Skill
Mystic Weapon Mastery
8 levels
Learned by
When equipping a two-handed sword/bow, Magical Attack +25%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +10%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.
When equipping a two-handed sword/bow, Magical Attack +30%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +15%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.
When equipping a two-handed sword/bow, Magical Attack +32%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +17%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.
When equipping a two-handed sword/bow, Magical Attack +34%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +19%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.
When equipping a two-handed sword/bow, Magical Attack +36%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +22%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.
When equipping a two-handed sword/bow, Magical Attack +38%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +25%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.
When equipping a two-handed sword/bow, Magical Attack +40%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +27%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.
When equipping a two-handed sword/bow, Magical Attack +40%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +30%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.