Classes / Shine Maker
Wizard
Shine Maker
A melee and ranged magic damage dealer specializing in two-handed swords, bows, and robes. Injects magical energy into weapons and shows excellent ability in using shape-type magic with great proficiency.
Skills
Inventory IncreaseLv. 1From level 1Increases inventory slots by 18.→Mount Siege GolemLv. 1From level 1Mounts Maker's Siege Golem.→Weight IncreaseLv. 1From level 1Increases weight capacity by 10,000.→Expand InventoryLv. 8From level 20Increases the number of items an individual can possess.→Expand TradeLv. 8From level 20Increases the number of items that can be bought and sold at private stores.→Expand WarehouseLv. 8From level 20Increases the number of items that can be stored in private warehouses and freight.→AimLv. 2From level 85Elemental Resistance + 10.→Battle InstinctLv. 2From level 85Increases PvP Damage by 2%%.→Blessing of EarthLv. 2From level 85Increases Earth resistance by 20.→Blessing of WaterLv. 2From level 85Increases Water resistance by 20.→Blessing of WindLv. 2From level 85Increases Wind resistance by 20.→Body ReinforcementLv. 1From level 85For 5 minutes, transforms into ultimate combat form. Skill Cooldown time is fixed.→Create Common ItemLv. 10From level 85Creates level 10 common items.→CrystallizeLv. 6From level 85Makes R-grade Crystallization possible.→Dark SilenceLv. 2From level 85Increases Dark Attack Resistance by 20.→DelicacyLv. 2From level 85Normal Attack Critical Rate +2%% and Magical Skill Critical Rate +2%%.→DexterityLv. 2From level 85All Skill Cooldown - 2%%.→Divine WindLv. 2From level 85Wind/Holy Resistance + 20.→EnergeticLv. 2From level 85HP/MP/CP +2%%.→ExpertLv. 1From level 85Damage +2.2%%→Fire PowerLv. 1From level 85Fire resistance decreases. Abnormal State Type: Weaken→Flying Body ReinforcementLv. 1From level 85Transforms target into the final flying battle mode. Skill Cooldown time is fixed.→Mental FortressLv. 2From level 85Debuff Resistance +2%%.→RechargeLv. 32From level 85Recovers MP with up to 136 Power, depending on the target's level. Cannot be used by classes that have Recharge skill.→SharpnessLv. 2From level 85Increases Normal Attack Critical Damage and Magical Skill Critical Damage by 2%%.→TenacityLv. 2From level 85Max. HP + 2%, Speed + 7.→Weight LimitLv. 3From level 85Quadruple the weight limit.→Forgotten Power - Armor Defense: The LastLv. 31From level 86Increases Physical Defense/Magical Defense by 20%, decreases damage received while immobilized by 15%, All Skill Cooldown by 10%, Damage Received by 15%.→Forgotten Power - Elemental Guard: The LastLv. 31From level 86Increases all defense attributes by 220, attack attributes by 170, and Max HP/MP by 15%.→Forgotten Power - Magical Attack: The LastLv. 31From level 86Damage +10%, Magical Attack +20%, Magical Skill Power +15%, Magical Skill Critical Damage +10%.→Forgotten Power - Physical Attack: The LastLv. 31From level 86Damage +10%, Physical Attack +20%, Normal Attack Critical Damage +15%, Physical Skill Power +10%.→Forgotten Power - Vitalizing: The LastLv. 31From level 86Vitality +20%, Vitality Consumption Rate -15%, XP/SP Gain +40%.→Craft Dwarven ItemLv. 1From level 99Crafting skill that can be obtained when a Dwarf awakens. Can be learned by Dwarves.→Divine InspirationLv. 6From level 99Increases the number of buffs an individual can receive by 6.→Divine ExpansionLv. 1From level 100Increases the number of buffs an individual can receive by 1.→Shining TriangleLv. 3From level 105Creates a magic barrier surrounded in triangles to protect yourself, removing all debuffs and nullifying damage for 10 seconds. After the buff is removed, Shining Defense Time is activated to defend against 1 attack. Consumes 20 Spirit Ores Type: Invincibility
Immune to Damage and Debuff attacks→Forgotten Power - Sea of StarsLv. 30From level 115Max HP/MP +10%%, Soulshot/Spiritshot Damage Boost +10%%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, P./Magical Accuracy +20.→Shining SurpriseLv. 9From level 118Strongly imbues the weapon with magic to inflict AoE magic damage with 768 power to nearby enemies. If the target has the "Fantasia Circle" or the "Funky Star" debuff, inflicts additional damage with 115 power.→Shining TouchLv. 9From level 118Imbues a weapon with magic to inflict AoE magic damage with 384 power to the target and the area behind.→Figure FiestaLv. 9From level 119Creates a circular trap that deals low critical rate AoE magic damage with 230 power to nearby enemies, and traps the target for 3 seconds, immobilizing them. Debuff Basic Success Rate: 60%%
Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)→Trick FiestaLv. 9From level 119Creates a circular trap that deals low critical rate AoE magic damage with 230 power to nearby enemies and pulls them in. Debuff Basic Success Rate: 60%%
Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)→Funky StarLv. 9From level 120Bursts a combination of flashy shapes and a sword shape to inflict AoE magic damage with 729 power to nearby enemies and reduce Physical Attack/Magical Attack by 35%% for 10 seconds. Debuff Basic Success Rate: 70%%
Abnormal State Type: Weaken→Mystic Robe MasteryLv. 8From level 120When equipping a Robe, Physical Defense +23%%, Magical Defense +23%%, and HP/MP +15%%.→Mystic Weapon MasteryLv. 8From level 120When equipping a two-handed sword/bow, Magical Attack +40%%, Casting Spd. +30%%, Magical Skill Critical Rate +10%%, Magical Skill Power +30%%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills.→