Shine Maker Starter Guide (Live)
Shine Maker is a dual-weapon mage (two-hand sword + bow) built around limit buff uptime and ~77.5% skill cooldown. Part 1 covers passives, weapon-mode skills, dual certificates, abilities, and revelation picks.
At a glance
5 beats
- 1Only class needing both two-hand sword and bow for full kit
- 2Target ~77.5% CDR so limit skills stay active
- 3Mana Shield ('Mercurial Mana') converts HP damage to MP—core sustain
- 4Every attack skill has sword AoE vs bow single-target modes
- 5'Exit of Shine Maker' and enhanced rune stones are major Adena gates
Class identity
⚔Shine Maker is a dwarf mage using MP as a resource pool. Limits and self-buffs define uptime. Plan Adena for dual max enchant weapons, CDR jewelry, and Enhanced Rune Stones before treating the class as finished.
- Weapons
- Two-hand sword (PvE AoE) + bow (PvP / single)
- CDR target
- ~77.5% for limit rotation
- Sustain
- Mana Shield + MP on kill in farming
- Race
- Dwarf only—dwarf passive CDR applies
Passives and limits
⚔Mystic Weapon Mastery raises M. Atk, cast speed, skill crit, power, and efficiency (zero cooldown proc or double buff duration). Mystic Armor Mastery adds defense and HP/MP on robes. Shine Maker's Strength and dwarf race passives both reduce cooldown.
- Glory of Shine Maker
- 120 passive; Enhanced Rune Stone; damage reduction
- Shining Time Salvation
- Cheats death—30% HP/MP; 5 min CD
- Symbol equipped
- Creator's Protection passive for skill power
Attack skills by weapon
Dual-mode examples
| Skill | Two-hand sword | Bow |
|---|---|---|
| Shining Touch | Front cone AoE, no CD | Single target |
| Shining Surprise | AoE; bonus if Fantasy Circle / Merry Star | Slow + high crit |
| Fantasy Circle | AoE def debuff | Atk/cast speed debuff |
| Merry Star | AoE atk debuff | Crit debuff AoE |
| Sweet Signal | More targets = more damage; resets Surprise CD | Line AoE, high crit |
| Starlight Bubbles | Magic vulnerability | Stun line |
| Fiesta Trick | Pull AoE | Strip invuln / block invuln skill |
| Fiesta Figures | Root chance AoE | Block physical/magic skills |
Enchant attack skills with Wild Magic for crit; Fiesta Trick and Fiesta Figures with Focus for land rate. 'Starlight Bubbles' and 'Sweet Signal' use Enhanced Rune Stones.
Utility and buffs
Mercurial Mana (Mana Shield): 80% damage to MP, 50 MP/sec—always on while farming. Sparkling Jump / Bright Jump: triple blink then short lockout—enchant range. Shining Triangle: cleanse + invuln → Shining Protection proc. Time of Shine: 5 min buff—MP pool and crit stats. Exit of Shine Maker: CDR + skill power—Enhanced Rune Stone levels. Time of Fantasy: crit/power buff—enchant duration.
Dual certs, abilities, revelation
Dual 105: early path Recovery + Doom + Magic Force (matk, lower def). Late path Recovery + Doom + Master Fury (27% skill power proc). Enhanced certs: +50 element atk, +50 weapon matk, then +50 element def OR +3% Adena if Pegasus homunculus and Oracle stance.
Ability snapshots
| Level band | Berserker / Oracle focus |
|---|---|
| To 105 | Oracle XP + dual XP while leveling |
| 105–110 | Attack setup + separate Adena/XP Oracle row |
| 115+ | Higher attack row + farm Oracle row |
Revelation: skip Immortal Stability (built-in invuln). Take Furious Acceleration (anti-target + cleanse). Pair with Unrestrainedness (+20% M. Atk, -def) or Eye of Hurricane (+10% M. Atk in PvE when Oracle Eye learned).
Linked names open L2Playbook pages when that skill, item, class, NPC, or zone exists in the database. Values can change with patches — always double-check in-game.