Patch guide
July 21, 2026
Dual weapon · MP shield · CDR ~77.5% · skills part 1
Shine Maker Starter Guide (Live)
Shine Maker is a dual-weapon mage (two-hand sword + bow) built around limit buff uptime and ~77.5% skill cooldown. Part 1 covers passives, weapon-mode skills, dual certificates, abilities, and revelation picks.
At a glance
- 1Only class needing both two-hand sword and bow for full kit
- 2Target ~77.5% CDR so limit skills stay active
- 3Mana Shield ('Mercurial Mana') converts HP damage to MP—core sustain
- 4Every attack skill has sword AoE vs bow single-target modes
- 5'Exit of Shine Maker' and enhanced rune stones are major Adena gates
Class identity
Shine Maker is a dwarf mage using MP as a resource pool. Limits and self-buffs define uptime. Plan Adena for dual max enchant weapons, CDR jewelry, and Enhanced Rune Stones before treating the class as finished.
- Weapons
- Two-hand sword (PvE AoE) + bow (PvP / single)
- CDR target
- ~77.5% for limit rotation
- Sustain
- Mana Shield + MP on kill in farming
- Race
- Dwarf only—dwarf passive CDR applies
Passives and limits
Mystic Weapon Mastery raises M. Atk, cast speed, skill crit, power, and efficiency (zero cooldown proc or double buff duration). Mystic Armor Mastery adds defense and HP/MP on robes. Shine Maker's Strength and dwarf race passives both reduce cooldown.
- Glory of Shine Maker
- 120 passive; Enhanced Rune Stone; damage reduction
- Shining Time Salvation
- Cheats death—30% HP/MP; 5 min CD
- Symbol equipped
- Creator's Protection passive for skill power
Attack skills by weapon
Dual-mode examples
| Skill | Two-hand sword | Bow |
|---|---|---|
| Shining Touch | Front cone AoE, no CD | Single target |
| Shining Surprise | AoE; bonus if Fantasy Circle / Merry Star | Slow + high crit |
| Fantasy Circle | AoE def debuff | Atk/cast speed debuff |
| Merry Star | AoE atk debuff | Crit debuff AoE |
| Sweet Signal | More targets = more damage; resets Surprise CD | Line AoE, high crit |
| Starlight Bubbles | Magic vulnerability | Stun line |
| Fiesta Trick | Pull AoE | Strip invuln / block invuln skill |
| Fiesta Figures | Root chance AoE | Block physical/magic skills |
Enchant attack skills with Wild Magic for crit; Fiesta Trick and Fiesta Figures with Focus for land rate. 'Starlight Bubbles' and 'Sweet Signal' use Enhanced Rune Stones.
Utility and buffs
Mercurial Mana (Mana Shield): 80% damage to MP, 50 MP/sec—always on while farming. Sparkling Jump / Bright Jump: triple blink then short lockout—enchant range. Shining Triangle: cleanse + invuln → Shining Protection proc. Time of Shine: 5 min buff—MP pool and crit stats. Exit of Shine Maker: CDR + skill power—Enhanced Rune Stone levels. Time of Fantasy: crit/power buff—enchant duration.
Dual certs, abilities, revelation
Dual 105: early path Recovery + Doom + Magic Force (matk, lower def). Late path Recovery + Doom + Master Fury (27% skill power proc). Enhanced certs: +50 element atk, +50 weapon matk, then +50 element def OR +3% Adena if Pegasus homunculus and Oracle stance.
Ability snapshots
| Level band | Berserker / Oracle focus |
|---|---|
| To 105 | Oracle XP + dual XP while leveling |
| 105–110 | Attack setup + separate Adena/XP Oracle row |
| 115+ | Higher attack row + farm Oracle row |
Revelation: skip Immortal Stability (built-in invuln). Take Furious Acceleration (anti-target + cleanse). Pair with Unrestrainedness (+20% M. Atk, -def) or Eye of Hurricane (+10% M. Atk in PvE when Oracle Eye learned).
Linked names open L2Playbook pages when that skill, item, class, NPC, or zone exists in the database. Values can change with patches — always double-check in-game.