Classes / Sigel Death Knight
Knight
Sigel Death Knight
Melee tanker and strong dealer specializing in the use of swords and heavy armor. Shows warlike combat by charging without hesitation due to the immortality and pulls enemies to inflict damage.
Skills
AimLv. 2From level 85Elemental Resistance + 10.→Battle InstinctLv. 2From level 85Increases PvP Damage by 2%%.→Blessing of EarthLv. 2From level 85Increases Earth resistance by 20.→Blessing of WaterLv. 2From level 85Increases Water resistance by 20.→Blessing of WindLv. 2From level 85Increases Wind resistance by 20.→Body ReinforcementLv. 1From level 85For 5 minutes, transforms into ultimate combat form. Skill Cooldown time is fixed.→Create Common ItemLv. 10From level 85Creates level 10 common items.→CrystallizeLv. 6From level 85Makes R-grade Crystallization possible.→Dark SilenceLv. 2From level 85Increases Dark Attack Resistance by 20.→DelicacyLv. 2From level 85Normal Attack Critical Rate +2%% and Magical Skill Critical Rate +2%%.→DexterityLv. 2From level 85All Skill Cooldown - 2%%.→Divine WindLv. 2From level 85Wind/Holy Resistance + 20.→EnergeticLv. 2From level 85HP/MP/CP +2%%.→ExpertLv. 1From level 85Damage +2.2%%→Fire PowerLv. 1From level 85Fire resistance decreases. Abnormal State Type: Weaken→Flying Body ReinforcementLv. 1From level 85Transforms target into the final flying battle mode. Skill Cooldown time is fixed.→Mental FortressLv. 2From level 85Debuff Resistance +2%%.→Provoke AuraLv. 1From level 85Increases Speed by 20 and draws attention of nearby monsters. Debuff Basic Success Rate: 60%%
Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)→RechargeLv. 32From level 85Recovers MP with up to 136 Power, depending on the target's level. Cannot be used by classes that have Recharge skill.→SharpnessLv. 2From level 85Increases Normal Attack Critical Damage and Magical Skill Critical Damage by 2%%.→TenacityLv. 2From level 85Max. HP + 2%, Speed + 7.→Weight LimitLv. 3From level 85Quadruple the weight limit.→Forgotten Power - Armor Defense: The LastLv. 31From level 86Increases Physical Defense/Magical Defense by 20%, decreases damage received while immobilized by 15%, All Skill Cooldown by 10%, Damage Received by 15%.→Forgotten Power - Elemental Guard: The LastLv. 31From level 86Increases all defense attributes by 220, attack attributes by 170, and Max HP/MP by 15%.→Forgotten Power - Magical Attack: The LastLv. 31From level 86Damage +10%, Magical Attack +20%, Magical Skill Power +15%, Magical Skill Critical Damage +10%.→Forgotten Power - Physical Attack: The LastLv. 31From level 86Damage +10%, Physical Attack +20%, Normal Attack Critical Damage +15%, Physical Skill Power +10%.→Forgotten Power - Vitalizing: The LastLv. 31From level 86Vitality +20%, Vitality Consumption Rate -15%, XP/SP Gain +40%.→Craft Dwarven ItemLv. 1From level 99Crafting skill that can be obtained when a Dwarf awakens. Can be learned by Dwarves.→Divine InspirationLv. 6From level 99Increases the number of buffs an individual can receive by 6.→Divine ExpansionLv. 1From level 100Increases the number of buffs an individual can receive by 1.→Presence of MindLv. 5From level 105With the powerful willpower of a Death Knight, makes a curse into one's own strength. For 5 minutes, Physical Attack +20%%, Physical Skill Power +40%%, Physical Skill Critical Damage +20%%, Physical Defense/Magical Defense +40%%. Cannot be stacked with Ardor of Mind
Requires a One-handed Sword→Forgotten Power - Sea of StarsLv. 30From level 115Max HP/MP +10%%, Soulshot/Spiritshot Damage Boost +10%%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, P./Magical Accuracy +20.→Valakas FuryLv. 1From level 115Valakas' destructive power erupts, dealing heavy damage to the surrounding area, and after 3 seconds, causes panic, removing attack and defense abilities.→Hell SlashLv. 11From level 116Strikes with the sword. Activated by the influence of the aura that is applied. <Equilibrium State>
Inflicts damage to the target with 140%% Power of Physical Attack
Additionally, decreases the target's Atk. Spd./Casting Spd. by 30%% and Speed by 70. <Rage State>
Inflicts damage to the target with 140%% Power of Physical Attack, and deals an attack that ignores 10%% of Physical Defense Requires a One-handed Sword Debuff Basic Success Rate: 70%%
Abnormal State Type: Weaken→HellfireLv. 1From level 117→Death SentenceLv. 8From level 118Extends hand to throw anger-infused chains to an enemy far away, and pulls them in.
Inflicts Stun for 3 seconds, and increases Physical Skill Critical Rate Received and Damage by 10%%. Abnormal State Type: Pull Requires a One-handed Sword→IgnitionLv. 6From level 120Imbues the sword with surging anger and ignites it.
For 60 seconds, Physical Attack +15%%, Physical Skill Power +30%%, Physical Skill Critical Rate +20%%, Physical Skill Critical Damage +20%%. Consumes 5 Soulstones
Requires a One-handed Sword→Superior Elemental MasteryLv. 12From level 120Attribute Resistance + 44. STR + 2.→Superior Heavy Armor MasteryLv. 12From level 120When heavy armor is equipped, Max HP +6883, Physical Defense +4062, MP Recovery Bonus +8.4, and Normal Attack Critical Damage Received -35%. In addition, STR increases by 2 and reflects 10% of received damage to the enemy, and Physical Defense +7%.→Superior Sword MasteryLv. 12From level 120When a One-handed Sword is equipped, Physical Attack 30%+4707, Atk. Spd. 20%, Physical Accuracy 8, and Physical Skill Power 34%.
In addition, STR +2 and depending on your STR, the Skill Cooldown resets or duration increases 2-fold.→