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Classes / Tyrr Duelist

Warrior

Tyrr Duelist

As melee damage dealers, Tyrr Duelists specialize in the use of dualswords/dual daggers, and heavy/light armor. They use Momentum.

Skills

AimLv. 2From level 85Elemental Resistance + 10.Battle InstinctLv. 2From level 85Increases PvP Damage by 2%%.Blessing of EarthLv. 2From level 85Increases Earth resistance by 20.Blessing of WaterLv. 2From level 85Increases Water resistance by 20.Blessing of WindLv. 2From level 85Increases Wind resistance by 20.Body ReinforcementLv. 1From level 85For 5 minutes, transforms into ultimate combat form. Skill Cooldown time is fixed.Create Common ItemLv. 10From level 85Creates level 10 common items.CrystallizeLv. 6From level 85Makes R-grade Crystallization possible.Dark SilenceLv. 2From level 85Increases Dark Attack Resistance by 20.DelicacyLv. 2From level 85Normal Attack Critical Rate +2%% and Magical Skill Critical Rate +2%%.DexterityLv. 2From level 85All Skill Cooldown - 2%%.Divine WindLv. 2From level 85Wind/Holy Resistance + 20.EnergeticLv. 2From level 85HP/MP/CP +2%%.ExpertLv. 1From level 85Damage +2.2%%Fire PowerLv. 1From level 85Fire resistance decreases. Abnormal State Type: WeakenFlying Body ReinforcementLv. 1From level 85Transforms target into the final flying battle mode. Skill Cooldown time is fixed.Force of NatureLv. 1From level 85Immediately increases Momentum to its maximum level.Mental FortressLv. 2From level 85Debuff Resistance +2%%.Power RevivalLv. 1From level 85Recover own HP by 100%%, and MP/CP by 50%%.RechargeLv. 32From level 85Recovers MP with up to 136 Power, depending on the target's level. Cannot be used by classes that have Recharge skill.SharpnessLv. 2From level 85Increases Normal Attack Critical Damage and Magical Skill Critical Damage by 2%%.Superior Spirit MasteryLv. 1From level 85Infection/Strike/Paralysis/Confusion Resistance +30. STR +2.TenacityLv. 2From level 85Max. HP + 2%, Speed + 7.Weight LimitLv. 3From level 85Quadruple the weight limit.Forgotten Power - Armor Defense: The LastLv. 31From level 86Increases Physical Defense/Magical Defense by 20%, decreases damage received while immobilized by 15%, All Skill Cooldown by 10%, Damage Received by 15%.Forgotten Power - Elemental Guard: The LastLv. 31From level 86Increases all defense attributes by 220, attack attributes by 170, and Max HP/MP by 15%.Forgotten Power - Magical Attack: The LastLv. 31From level 86Damage +10%, Magical Attack +20%, Magical Skill Power +15%, Magical Skill Critical Damage +10%.Forgotten Power - Physical Attack: The LastLv. 31From level 86Damage +10%, Physical Attack +20%, Normal Attack Critical Damage +15%, Physical Skill Power +10%.Forgotten Power - Vitalizing: The LastLv. 31From level 86Vitality +20%, Vitality Consumption Rate -15%, XP/SP Gain +40%.Giant BarrierLv. 1From level 91Removes all debuffs and for 10 seconds, becomes invincible against attacks, skills, and debuffs. Increases Speed by 30%. Type: Invincibility Immune to Damage and Debuff attacksSecond WindLv. 1From level 93Instantly 35% HP and 15% CP. For 2 minutes, Max HP + 35% and Max CP + 15%.Reduce AngerLv. 8From level 98Decreases the aggression of nearby enemies toward the caster.BerserkerLv. 4From level 99Reaching your physical limit, for 60 seconds, Physical Attack +30%, Atk. Spd. +30%, Physical Accuracy +16, Speed +30, Physical Attack/Physical Skill Critical Damage +15%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance +300, and if the target dies, your HP is recovered by 20%.Craft Dwarven ItemLv. 1From level 99Crafting skill that can be obtained when a Dwarf awakens. Can be learned by Dwarves.Divine InspirationLv. 6From level 99Increases the number of buffs an individual can receive by 6.Duelist's FuryLv. 3From level 99PvP Damage +30%, Speed +66, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance +300.Lightning DisarmLv. 4From level 99Disarms nearby enemies for 5 seconds. Lowers Physical Attack and Magical Attack by 25%. Debuff Basic Success Rate: 60%% Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)Momentum MasterLv. 3From level 99Power of skills that consume Momentum increase by 40%.Power ProvokeLv. 2From level 99Provokes nearby enemies. Raises their Physical Attack and Atk. Spd. for 10 seconds but lower their Physical Defense Debuff Basic Success Rate: 60%% Abnormal State Type: WeakenRolling ThunderLv. 6From level 99A normal attack creates a whirlwind that reduces the target's Physical Defense by 20% for 5 seconds.Divine ExpansionLv. 1From level 100Increases the number of buffs an individual can receive by 1.Maximum Force MasteryLv. 2From level 100Max Momentum increases up to 20.Master of CombatLv. 11From level 104Max Hp +11%, Max CP +22%, Physical Defense +11%, and Magical Defense +11%.Force IntentionLv. 1From level 105Detonates the Warrior’s Momentum charge and for 60 seconds, Physical Attack 10%, Physical Attack/Physical Skill Critical Damage 15%. Physical Skill Power 5% Need 10 Momentum. Consumes 5 Soulstones.Savage CryLv. 2From level 110Unleash your fierce power with a roar. For 30 minutes, you gain increased 7% damage, 45% Physical Attack, 30% Normal Attack/Physical Skill Critical Damage, 10 Physical Accuracy, 40% Physical Defense/Magical Defense and reduced 20% All Critical Damage Received. Consumes 5 Soulstones Cannot stack with other Cry skills cannot stack with Spirit of the Hunter/Slayer.Sonic ViolenceLv. 1From level 110Quickly swings the weapon in both hands to deliver a merciless blade to nearby enemies. Inflicts damage equal to 116% of Physical Attack to nearby enemies, and Skill Critical Rate increases according to consumed energy. When consuming a max of 5 Momentum, Skill Critical is activated. Consumes 2 Soulstones. Requires as dualsword or dual blunt.Forgotten Power - Sea of StarsLv. 30From level 115Max HP/MP +10%%, Soulshot/Spiritshot Damage Boost +10%%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, P./Magical Accuracy +20.Superior Dual Sword MasteryLv. 5From level 115When a dualsword or dual blunt is equipped, Physical Attack increases by 7% and additionally by 1309.Armor DestructionLv. 15From level 116Attacks the target with 110% power, lowers Physical Defense Absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: WeakenInfinity StrikeLv. 8From level 116Inflicts damage to targets with 116% power added to Physical Attack Ignores 10% of target's Physical Defense Has high Critical Rate. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.Hurricane RushLv. 13From level 117Shoulder charge target to Stun it for 3 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Debuff Basic Success Rate: 70%% Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)Last AttackLv. 10From level 117Inflicts damage to targets with HP below 20% with 120% power added to Physical Attack Has high Critical Rate. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.Triple Sonic SlashLv. 36From level 117Gathers Momentum to inflict 47813 damage onto the enemy, increasing the damage as Momentum is consumed. Damage +30% at max Momentum consumption of 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword.EruptionLv. 15From level 118Attacks nearby enemies with 100% Power added to Physical Attack, Stuns them for 2 seconds. Has a chance to remove their target. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)Jump AttackLv. 14From level 118Leaps and attacks the targets. Attacks with 110% Power added to Physical Attack, weakening their Speed by 180 for 5 seconds. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Debuff Basic Success Rate: 60%% Abnormal State Type: WeakenMega StrikeLv. 15From level 118Attacks the target with 115% power. Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Ignores target's Shield Defense. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.Sonic FlashLv. 11From level 118Attacks a ranged target with sword aura. Inflicts damage with 110% power of Physical Attack Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a dualsword, sword, or blunt weapon.Sonic RageLv. 17From level 118Attacks the target with a blast of force with 972 power from the sword, lowering its Physical Defense and absorbing Momentum. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: WeakenPower BomberLv. 13From level 119Attacks with power equal to 116% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)Sonic StarLv. 9From level 119Sweeps through nearby enemies at the speed of light. Adds 116% power to Physical Attack and ignores the Physical Defense of nearby enemies by 10% and knocking them down. Has high Critical Rate. Can be used when Sword/Blunt/Spear/Fist Weapons/Dual Blunt Weapons/Dualswords are equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)Sonic StormLv. 46From level 119Attacks near the enemy with 29044 Power added to Physical Attack Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dualsword. Over-hit. Critical hit.Superior Dual Weapon MasteryLv. 12From level 120Physical Attack + 40%, additional Physical Attack + 4707, Atk. Spd. + 25%, and Physical Accuracy + 8 when using a dualsword, dual blunt, or fist weapon. STR + 2.Superior Heavy Armor MasteryLv. 12From level 120When heavy armor is equipped, Max HP +6883, Physical Defense +4062, MP Recovery Bonus +8.4, and Normal Attack Critical Damage Received -35%. In addition, STR increases by 2 and reflects 10% of received damage to the enemy, and Physical Defense +7%.Superior HP MasteryLv. 12From level 120Max HP +2108, Max CP +850, HP Recovery Bonus +12, MP Recovery Bonus +6, and when HP is at or below 60%, Physical Attack +2367. Additionally, STR +2, and when receiving damage, HP +10%, Max HP/CP +7%.Superior Light Armor MasteryLv. 12From level 120When light armor is equipped, Max HP +5368, Physical Defense +3213, Atk. Spd. +10%, Physical Accuracy +3, Physical Evasion +6, Speed +10, and the chance of receiving Normal Attack Critical Damage -35%. In addition, STR increases by 2, Physical Defense +7%.Superior Momentum MasteryLv. 12From level 120Absorbs Momentum by 40% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Additionally receives the Power of Force and increases Physical Attack by 37% and Speed by 10 passively.Superior ResistanceLv. 12From level 120Magical Defense +1915, Fire/Water/Wind/Earth Resistance +44. Additionally, STR +2, Magical Defense +7%.Superior Weapon MasteryLv. 12From level 120Physical Attack + 40%, additional Physical Attack + 4707, Atk. Spd + 25%, Physical Accuracy + 8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR + 2. Depending on your STR, the Cooldown resets or the duration increases by 2 times.