Skill
Power Bomber
13 levels
Learned by
Attacks with power equal to 104% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 105% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 106% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 107% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 108% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 109% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 110% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 111% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 112% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 113% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 114% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 115% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Attacks with power equal to 116% of Physical Attack, knocking them down for 3 seconds Increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Ignores target's Shield Physical Defense Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)