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Skills

Skill

Rising Smash

15 levels

Learned by

Level 1

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 140% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 2

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 141% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 3

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 142% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 4

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 143% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 5

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 144% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 6

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 145% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 7

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 146% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 8

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 147% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 9

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 148% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 10

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 149% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 11

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 150% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 12

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 152% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 13

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 154% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 14

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 157% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken

Level 15

Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 160% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken