Skill
Rising Smash
15 levels
Learned by
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 140% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 141% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 142% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 143% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 144% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 145% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 146% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 147% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 148% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 149% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 150% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 152% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 154% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 157% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken
Leap in place and swing your sword around to attack nearby enemies. Damage with power equal to 160% of Physical Attack and reduce Heal Received by 90% for 5 seconds. Must equip a sword/blunt weapon. Debuff Basic Success Rate: 60%% Abnormal Status Type: Weaken