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Skills

Skill

Chaos Symphony

8 levels

Learned by

Level 1

An enchanting but unstable rhyme that deals damage with 140% power added to Physical Attack and for 20 seconds, Physical Attack/Magical Attack/Physical Defense/Magical Defense -40%, Normal Attack/Physical Skill//Magical Skill Critical Rate -50%. Requires a sword, blunt weapon, dualsword, or dual blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken

Level 2

An enchanting but unstable rhyme that deals damage with 141% power added to Physical Attack and for 20 seconds, Physical Attack/Magical Attack/Physical Defense/Magical Defense -40%, Normal Attack/Physical Skill//Magical Skill Critical Rate -50%. Requires a sword, blunt weapon, dualsword, or dual blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken

Level 3

An enchanting but unstable rhyme that deals damage with 142% power added to Physical Attack and for 20 seconds, Physical Attack/Magical Attack/Physical Defense/Magical Defense -40%, Normal Attack/Physical Skill//Magical Skill Critical Rate -50%. Requires a sword, blunt weapon, dualsword, or dual blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken

Level 4

An enchanting but unstable rhyme that deals damage with 143% power added to Physical Attack and for 20 seconds, Physical Attack/Magical Attack/Physical Defense/Magical Defense -40%, Normal Attack/Physical Skill//Magical Skill Critical Rate -50%. Requires a sword, blunt weapon, dualsword, or dual blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken

Level 5

An enchanting but unstable rhyme that deals damage with 144% power added to Physical Attack and for 20 seconds, Physical Attack/Magical Attack/Physical Defense/Magical Defense -40%, Normal Attack/Physical Skill//Magical Skill Critical Rate -50%. Requires a sword, blunt weapon, dualsword, or dual blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken

Level 6

An enchanting but unstable rhyme that deals damage with 146% power added to Physical Attack and for 20 seconds, Physical Attack/Magical Attack/Physical Defense/Magical Defense -40%, Normal Attack/Physical Skill//Magical Skill Critical Rate -50%. Requires a sword, blunt weapon, dualsword, or dual blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken

Level 7

An enchanting but unstable rhyme that deals damage with 148% power added to Physical Attack and for 20 seconds, Physical Attack/Magical Attack/Physical Defense/Magical Defense -40%, Normal Attack/Physical Skill//Magical Skill Critical Rate -50%. Requires a sword, blunt weapon, dualsword, or dual blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken

Level 8

An enchanting but unstable rhyme that deals damage with 150% power added to Physical Attack and for 20 seconds, Physical Attack/Magical Attack/Physical Defense/Magical Defense -40%, Normal Attack/Physical Skill//Magical Skill Critical Rate -50%. Requires a sword, blunt weapon, dualsword, or dual blunt weapon to be equipped. Debuff Basic Success Rate: 60%% Abnormal State Type: Weaken