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Skills

Skill

Backspin Impact

31 levels

Guides

Learned by

Level 1

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 85% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 2

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 86% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 3

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 87% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 4

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 88% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 5

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 89% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 6

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 90% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 7

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 91% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 8

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 92% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 9

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 93% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 10

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 94% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 11

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 95% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 12

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 96% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 13

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 97% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 14

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 98% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 15

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 99% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 16

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 100% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 17

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 101% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 18

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 102% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 19

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 103% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 20

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 104% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 21

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 105% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 22

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 106% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 23

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 107% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 24

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 108% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 25

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 109% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 26

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 110% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 27

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 111% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 28

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 112% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 29

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 113% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 30

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 114% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.

Level 31

Turns and deals a strong punch, creating wind. The energy of the wind hits the target. Inflicts Normal Attack damage with 115% power of Physical Attack and stuns them for 3 seconds. Debuff Basic Success Rate: 70%% Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Fist weapon must be equipped.